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Computer Graphics & Game Development
Students examine the evolution of computer graphics in the design and development of 2D and 3D games.
Project-based activities include:
Activity: Game Development Terminology & Unity Learn
Activity: Unity Platformer Microgame - Part I
Activity: Unity Platformer Microgame - Part II
Activity: Unity Karting Microgame - Part I
Activity: Narrative Writing & Checkpoint Test
Activity: Unity Karting Microgame - Part II
(Bonus) Activity: Elements & Principles of Design Matrix
Activity: Design Brief
Activity: Argumentative Writing, Career Research & Planning, and Checkpoint Test
LAB
College & Career Ready Labs
GRADES
Recommended 6 to 9
CURRICULUM HOURS
10
CAREER CLUSTERS
Arts, Audio/Video Technology & Communications
FEATURES
• Project-Based Learning
• Career Ready Practices
• Reading and Writing in Context
• Customizable Content
PC Required